Quality in e-Learning: a Critical Issue

Assuring quality is obviously a key concern in many aspects of learning, education and training so is it especially crucial in e-Learning? In this article Adrian Snook sets out a personal view of the key challenges and highlights the critical importance of getting it right.

Introduction

Why is Quality Key?

Psychological Impact

Scale of Up-Front Investment

Complex Development Processes

Observations on Current Constraints

Skill Shortages

The Trend to Blend

Market Education

The Missing Yardstick

Adapting to New Business Models

New Realities

Some Useful Approaches to Assuring Quality


to head of pageIntroduction

Several commentators have said over the last year that e-Learning is just two years into what could be a 10 year development cycle. Setting aside the fact that this assertion ignores the huge advances previously made by the CBT (Computer Based Training) community prior to 2000, I am in general agreement with this notion. -One of the key milestones in the development of any new paradigm is always the evolution of key definitions for best practice on the basis of trial and error. In time, where best practice is found to have critical significance, this needs to result in the development and widespread acceptance of formal standards.

Much of the initial groundwork in relation to the definition of best practice has now been done. In the late 1990's pioneering organisations like the UK Institute of IT Training evolved the first generations of e-Learning standards.

In building on the foundation of these first-generation standards it is vital to define a way forward that does not result in reinvention of the wheel and ensures that those already embracing existing standards are not alienated.

This article sets out a personal view of some of the key challenges in when addressing the issue of Quality Assurance in the context of e-Learning, and highlights the critical importance of getting it right first time.

to head of pageWhy is Quality Key?

Assuring quality is obviously a key concern in many aspects of learning, education and training, so why should it be especially crucial in relation to e-Learning?

Te-Learners, as with other distance learners, are working in isolation with limited or sometimes non-existent human support. This means that the first impact of any failure in the providers Quality Assurance regime falls directly on the e-Learner/customer.

By default the e-Learner/customer therefore becomes directly responsible for:

- Identifying the error

- Determining that the error is generated by the course-provider and is not a user-error,

- Reporting the error in order for remedial action to take place

- The time and cost implications of leaving the learning process to do the above.

When an e-Learner encounters errors caused by a failure in a providers Quality Assurance regime the impact might be immediately evident or not become evident until the learner undertakes an assessed outcome. Either way there is rarely a safety net in place to detect the problem.

to head of pagePsychological Impact

Partly as a result of isolation e-Learners who fail to achieve their learning objectives as a result of poor quality e-learning could conceivably blame themselves rather than the courseware or course provider, perhaps to be lost to learning altogether.

This is far less likely in classroom based learning where there is teacher and mentor support, supplemented by the ability to benchmark your progress against fellow students learning via the same resources.

For many this is a completely new form of learning. Learners need constant reassurance that e-Learning can provide a comprehensive and satisfying learning experience with real benefits over traditional forms of learning. Once this faith is shaken, it might never be regained.

to head of pageScale of Up-Front Investment

Up front development costs for e-Learning are typically much higher than for other forms of learning.

If an effective Quality Assurance regime is not in place then failure costs can be significant and financially crippling. The cost associated with re-working defective e-Learning assets, reintegrating them and re-testing is often significant. In the case of assets like video the cost of re-work can equate to the cost of origination.

to head of pageComplex Development Processes

e-Learning production has now evolved into complex multidisciplinary activity requiring complex skills in a wide range of areas, including project management, market research, pricing, training needs analysis, software development, media production, learning design and assessment. There is ample scope for error in all dimensions.

Because e-Learning is a point of convergence between many diverse fields an effective Quality Assurance regime is urgently required. However this needs to be holistic and leave no gaps, yet accommodate the approaches to quality derived from other areas of specialist practice.

to head of pageObservations on Current Constraints

Quality can be an essentially subjective concept. In the mainstream world of broadcasting and new media the term "high quality" is often synonymous with "high production values".

By contrast the only valid way to assess the true quality of e-Learning resources is to determine if the learners making up the target audience have achieved the learning objectives set for them.

Working from this definition there are a number of factors that appear to be acting to constrain the quality of existing e-Learning provision.

to head of pageSkill Shortages

There are identifiable skill shortages in the e-Learning development industry. The last significant government investment in developing the skills base of the CBT Development Industry was a TOPS sponsored pilot training scheme for computer based training consultants called Project Author, completed between 1982 and 1984.

The resurgence of interest in technology enabled modes of learning that occurred in 2000 led in turn to a growing demand for experienced individuals and generated significant levels of employment churn accompanied by rapid salary inflation.

UK and EU Governments are currently placing great emphasis on e-Learning as a tool to progress their agenda in areas like the modernisation of the NHS, the move towards e-Government and workforce development.

The growing shortage of experienced individuals with relevant e-Learning related knowledge and skill, underpinned by valid educational qualifications could well undermine the effectiveness of these policies or even become their Achilles heel. After all, the cost of failure in relation to e-Learning initiatives is high.

Since e-Learning development is fundamentally a team-based activity, the effectiveness or quality of an e-Learning programme depends on the weakest link in the production chain. Superb instructional design poorly executed will not achieve its goals for example, nor will poor instructional design perfectly executed.

The problem is compounded because effective e-Learning development requires a combination of skills that rarely co-exist in one individual.

e-Learning exists at a point of convergence between technology based disciplines and human-centred disciplines.

Individuals gravitate into e-Learning from a wide range of backgrounds including:

- Software development

- Networking and telecommunications

- Video and audio production

- Teaching or training

- Human resources or personnel

- Web design

- Graphic Design

- Publishing

- Games or simulation

- Management consultancy.

As a result individuals typically possess the knowledge and skills appropriate to their original role, overlaid with a veneer of knowledge and skills gathered on an informal basis from colleagues within an e-Learning development team.

Effective Quality Assured development requires a team of well-rounded e-Learning professionals fulfilling the key roles.

There is a general lack of appreciation of the complexity and difficulty involved in producing e-learning materials - there is a mountain to climb, but many people do not even see the mountain!

to head of pageThe Trend to Blend

e-Learning is being increasingly used as part of a blend of learning provision creating complex interdependencies between technical elements like text-based workbooks classrooms, chat-rooms, bulletin boards, synchronous virtual classrooms, conventional asynchronous content and services provided by human beings.

It is therefore difficult to isolate the factors that contribute to quality in e-Learning ; eg high-quality materials with poor support can lead to less satisfactory learner outcomes than poorer quality materials with high level support. The interaction of these and other aspects is complex.

This makes it increasingly hard to define the boundaries of a Quality Assurance regime for e-Learning without addressing broader quality issues.

to head of pageMarket Education

Many of the observable constraints on Quality are the result of low levels of market education about best practice in relation to e-Learning.

There is a generalised lack of understanding amongst organisations of how to assess their training needs, the relative appropriateness of e-Learning and the benefits it can bring.

In larger companies there can be a clash of outlooks between the ICT professionals who see e-Learning in terms of systems specifications and HRD professionals looking at learning content and objectives.

All too often this can result in an emphasis on what is cosmetically attractive in terms of what can be done with learning technology, rather than a focus on achievement of learning objectives - part of the newness of an emerging paradigm.

to head of pageThe Missing Yardstick

Traditional approaches to procurement are predicated on a clear definition of precisely what is being procured, supported by appropriate definitions of quality. This approach works fine when you are buying commodities like iron ore, flour or potatoes.

When an organisation commissions the development of a custom-built e-Learning programme this is sometimes because they do not have sufficient in-house expertise to specify or even scope the requirement. The result is often a hazily worded RFP (Request For Proposal) that talks in vague terms about requirements for "an e-Learning programme" or about the delivery media and technology. Proposals produced by potential suppliers will therefore invariably offer a bewildering array of alternative options at different levels of quoted cost. This often makes it impossible for the client organisation to effectively compare apples with apples for the purposes of assessing value for money. This type of abortive RFP is normally, but not always scrapped, thereby wasting the time and resources invested by prospective contractors and the client organisation alike.

Even when a similar RFP is subsequently issued against a more detailed specification, many organisations still have no objective way of measuring the objective level of quality being offered by competing suppliers. Correspondingly, suppliers usually have limited mechanisms for making this information clear to potential clients.

All too often traditional procurement techniques will be applied to crack the problem. In an attempt to arrive at a rationally based selection decision potential suppliers will be asked to set out their day-rates for various services or for the development of a learner hour of e-Learning. Alas, there are no commonly accepted definitions for either of these terms that are really useful in the context of procurement.

This approach can have many adverse consequences:

- There is a risk that procurement decisions might tend to favour contractors employing the cheapest and least experienced untrained staff.

- Unscrupulous contractors are sometimes tempted to (for example) halve their quoted day rates but ensure that they take twice the estimated time to complete the project!

- The deliverables from a completed project can prove to be effective but surprisingly different from that anticipated by the client organisation.

- In the absence of a definition for a learner hour clients can easily be short-changed.

- In the absence of a definition for a learner hour contractors can potentially over-deliver content when a more innovative solution might be faster for learners and equally effective.

In short there is a lack of understanding in buyers on how to prepare tenders, and lack of skills in providers in making accurate bids.

to head of pageAdapting to New Business Models

The economic models underpinning conventional modes of learning have evolved into a state of perfection over 2000 years.

LPublishers have traditionally relied on the services of independent authors to bring them completed manuscripts or outlines. In economic terms, the essential commercial role is that of the Editor, who informally assesses if a market might exist for a manuscript or outline. Even if the work is an outline then the Publisher will often bear no significant or irreversible cost until the manuscript is complete.

Having made a decision to publish an author's manuscript, simple tried-and-tested mechanisms exist to reduce the Publishers exposure to risk from high publishing and distribution costs. A short run of books is produced and shipped. If sales take off then more copies are printed. If the title fails to sell then the publisher discounts heavily and in necessary pulps the books as waste paper. The net risk is limited and easy to control.

For every best-seller there are always countless disappointments, but the traditional business model has developed to accommodate this.

When originating new courses traditional Training Companies, Schools, Colleges and Universities usually draw on the hidden intellectual capital of their trainer/lecturers and their ability to create content quickly and flexibly.

New courses are sometimes publicised before detailed course content is even created. If enough students book places then the course can quickly be produced. If not, the organisation simply loses their modest investment in publicity. Course cancellation always a safe way to avoid exposure to the risk presented by the relatively high delivery costs associated with conventional delivery modes.
For a diverse range of reasons, governments over the last ten years have favoured de-centralisation and the creation of a multiplicity of fully or partially privatised educational bodies, agencies and lead bodies.

Competition between these bodies has been actively encouraged in the quest for greater efficiency and at a commercial level competition is growing.

The net result is generally that all of these organisations have grown increasingly less prepared to co-operate with other organisations sharing similar/competing objectives. If resources grow scarcer, this effect is likely to be magnified proportionally.

There are parallels with the pre-industrial world of cottage industries, where all aspects of a development process are undertaken in-house by a multi-skilled craftsperson. The traditional processes underpinning traditional Academic institutions, Print-based Publishers and conventional Training Companies are broadly built on three common assumptions:

- That the true costs associated with the design and development of content are either low, not formally recorded or not incurred directly by the organisation,

- That the elapsed time taken to develop content is relatively short,

- That the costs associated with implementation, publishing and delivery are high, relative to the low development costs previously incurred.

Consequently, the types of organisation described often exhibit similar characteristics:

- Few processes for managing the development of complex learning resources and the associated investment,

- Relaxed approaches to market research, because a small audience is normally sufficient to recover their limited development costs and because any exposure to risk is simple to quantify/easy to control.

to head of pageNew Realities

Unfortunately, when traditional Academic institutions, Print-based Publishers and conventional Training Companies move into the world of on-line learning the established models that these organisations operate promptly reverse:

- The true costs associated with the design and development of content are high, non-recoverable, formally recorded and typically incurred directly by the organisation

- The elapsed time taken to develop content is relatively long

- The costs associated with implementation, publishing and delivery are low, relative to the high development costs.

Due to the higher development costs associated with new media, far larger audiences are required to recoup the development costs on a per capita basis than would be the case for conventional modes of learning. It is not uncommon for organisations moving into e-Learning to overlook this point or at least completely underestimate its impact.

Many organisations across the EU are developing courseware with common learning objectives but for small independent audiences that fall far short of the optimum economic break-even point. They are effectively stuck in the era of the producer-distributor cottage industry.

Where a sub-optimal size of target audience is addressed via e-Learning two potential outcomes occur.

Either:

- A course is developed to acceptable standards and the provider makes a loss

- A sub-optimal or poor quality course is developed within the constraints of the budget.

Unless audiences for typical courses exceed a minimum threshold, e-Learning could remain locked in a world of mediocrity imposed by limited budgets.

Organisations moving into the world of e-Learning are often woefully under prepared for the level of external co-operation, structural re-organisation and re-engineering of processes required to assure quality. e-Learning favours large markets and that means making some difficult decisions.

to head of pageSome Useful Approaches to Assuring Quality

In the late 1990's, the UK Institute of IT Training (IITT) conducted research into how the corporate sector was embracing, or was planning to embrace, e-Learning. The conclusion, broadly in line with other contemporaneous studies, was that, whilst e-Learning was recognised as potentially able to deliver effective learning as part of an overall training mix, serious barriers to widespread take-up existed.

The IITT conducted a series of initiatives to address the issues.

The IITT Code of Practice

The IITT Code of Practice for e-Learning Providers is the basis for the Institute of Information Technology Training's E-learning Provider Accreditation Programme through which the Institute maintains and monitors a register of approved providers of e-learning.

Organisations that voluntarily undertake to abide by the terms of this code of practice and can demonstrate that they do so are eligible to be accredited by the Institute.

The Code of Practice can be reviewed on-line at:

www.iitt.org.uk/public/standards/e-learningcode.asp


The e-Learners Charter

Directly resulting its 'supply side' standards, the Institute of IT Training also promotes an e-learner's charter, which defines what the 'customer', the e-learner, is entitled to expect from any e-learning experience.

As an e-Learner, you are entitled to expect your course to:

- Clearly state what it is designed to achieve and how it will be of benefit to you

- Make clear what is required of you if you are to complete it successfully

- Allow you to control what you do, where, when and for how long

- Be engaging and stimulating

- Recognise and respond to your individual characteristics and preferences

- Help you to relate new learning to your past experience and the issues and problems with which you are currently faced

- Recognise that you're more likely to learn by doing things than by being presented to

- Work smoothly and reliably on the hardware and software platforms for which it is designed

- Neither exclude nor discriminate against you because of disability, race, gender or age

- Be easy to use

- Allow you to monitor and assess your level of progress

- Stimulate and facilitate collaboration with fellow learners

- Provide you with human support to recognise your successes and help you with any difficulties

- Provide this support in an accessible and responsive manner.

The e-Learners Charter can be reviewed on-line at:

www.iitt.org.uk/public/standards/e-learncharter.asp


IITT Standards for e-Learning Materials

For e-learning to fulfil its promise, learning materials have to be designed so as to facilitate learning within a stimulating whilst enjoyable environment.

The IITT Standards for Learning Materials focus on seven key areas: integral learner support; content; learning design; pre & post assessment; navigation; usability; media quality and technical quality. The e-learning materials standards are applied when assessing an applicant for accreditation under the Institute's e-learning provider programme.

The IITT Standards for Learning Materials can be viewed on-line at:

www.iitt.org.uk/public/standards/e-learningmatsstand.asp


The Certified e-Learning Professional

Since e-Learning development is fundamentally a team-based activity, the effectiveness or quality of an e-Learning programme depends on the weakest link in the production chain.

The problem is compounded because effective e-Learning implementation requires a combination of skills that rarely co-exist in one individual.

The aim of the Certified e-Learning Professional Programme is to provide organisations with well-rounded e-Learning professionals capable of applying the necessary knowledge and skill to plan, develop, implement and support e-Learning effectively.

The first step for the CeLP initiative was to structure the various domains of knowledge and skill into a set of competency frameworks for the key roles in the e-Learning development team. An e-Learning Standards Panel was formed in September 1999, chaired by Clive Shepherd, a Director of both the Institute and The Training Foundation and a highly respected industry figure.

The panel was made up of representatives from various sector interests and published its Standards for e-Learning in March 2000. This included a Competency Frameworks for developers and tutors, followed in due course by Frameworks for e-trainers, managers and consultants.

The competency frameworks devised by the panel formed the detailed learning objective pinning the Certified e-Learning Professional (CeLP) courses and the assessment criteria used to assess competence.

From these inputs, the IITT's Certification Committee produced a Curriculum Specification, designed to deliver the defined competencies to each of the professional tracks.

You can find out more about the Certified e-Learning Professional qualifications from the programme Portal:

www.elearningprofessional.com

This article is based on a Paper presented to the e-Learn Accredit Conference 2002


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